2010년 4월 6일 화요일

Identity Formation Learning Styles and Trust in Virtual Worlds






By Iris A. Junglas, Norman A. Johnson, Douglas J. Steel, D. Chon Abraham, Paul Mac Loughlin

This article is to describe how aspects of virtual worlds, extracting ‘avatars’, by Second Life will affect the formation of an individual’s identity, the compatibility of virtual environments to existing learning style, and the way trust will be understood by those in this world.

As for Identity formation, there’s discrepancy regarding how much real and virtual identities match. Due to the anonymity in virtual world, individuals can explore new parts of their identities and avatar existence raise the level of real self-disclosure expressing themselves in more open manner from social norms.

As identities come from social actors in real life, exploring one’s beliefs and goals and then invest in a particular belief and goal, those in virtual world will act in accordance with, in the similar manner, the norms in the existing world.

Regarding recognizing the millennial learning style, the young millennials are required to change their learning style based on “seeking, sieving, and synthesizing” with both visual and communication capabilities in Second Life. They are visual and verbal learners at the same time and are fluent in multimedia environment which provides visual, textual, and auditory multiple communication channels where they can choose according to their favors.

With reference to trust, it is best to study trust in virtual world as a social reality, based on the social construction of reality. Trust will exist in a social system with lots of various social activities in real life. Such as, Second Life also can be regarded as a social system with lots of complicated social activities from various channels. So people need to examine the flow of the social interaction which can happen in virtual world regarding this trust issue.

댓글 없음:

댓글 쓰기